Friday, February 19, 2010

Been networking and calling and applying and calling and applying and interviewing. It's a dance I know all too well =). At least some cool game related companies are hiring now. Something to definitely look up to.

Tuesday, February 02, 2010

 For the longest time I was simply just trying to get into the video game industry. Then I succeeded. I really enjoyed my short tenure at EA, even if I had the misfortune to join up just as they were firing 1500 people. There was something missing though, I'm still definitely looking for work but now I'm considering other options. People are actually beginning to show interests in the ideas CWS Software and it's a hell of a long shot, but I'd be happy working for myself more then at a place like EA.

 Over the past two years I've helped a team build a feature complete 3D space game with a fully implemented in game editor. I then recruited about fifteen talented people to work for free on several projects, they share the dream. We all just want to make video games, but the barriers of entry are very high indeed. Something I know pretty well at this point. But maybe it doesn't have to be that way?

 This came about last week when I interviewed for a code monkey position and instead through force of personality and a couple of lines about my managing of projects at CWS got recommended as a technical project manager. "What the hell is a technical project manager?" I thought to myself. Well it turns out it's what I've been doing for two years and haven't noticed, it suddenly dawned on me as I called more then a dozen people I manage to discuss trying to get materials together to pitch to investors. I can't honestly say where it will go from here, nor how successful we will be. But it sure beats waiting around for job responses and twiddling our thumbs.