Friday, February 19, 2010

Been networking and calling and applying and calling and applying and interviewing. It's a dance I know all too well =). At least some cool game related companies are hiring now. Something to definitely look up to.

Tuesday, February 02, 2010

 For the longest time I was simply just trying to get into the video game industry. Then I succeeded. I really enjoyed my short tenure at EA, even if I had the misfortune to join up just as they were firing 1500 people. There was something missing though, I'm still definitely looking for work but now I'm considering other options. People are actually beginning to show interests in the ideas CWS Software and it's a hell of a long shot, but I'd be happy working for myself more then at a place like EA.

 Over the past two years I've helped a team build a feature complete 3D space game with a fully implemented in game editor. I then recruited about fifteen talented people to work for free on several projects, they share the dream. We all just want to make video games, but the barriers of entry are very high indeed. Something I know pretty well at this point. But maybe it doesn't have to be that way?

 This came about last week when I interviewed for a code monkey position and instead through force of personality and a couple of lines about my managing of projects at CWS got recommended as a technical project manager. "What the hell is a technical project manager?" I thought to myself. Well it turns out it's what I've been doing for two years and haven't noticed, it suddenly dawned on me as I called more then a dozen people I manage to discuss trying to get materials together to pitch to investors. I can't honestly say where it will go from here, nor how successful we will be. But it sure beats waiting around for job responses and twiddling our thumbs.

Sunday, December 20, 2009

The job hunt still continues. After being officially laid off last Friday (December 18th), I'm officially job hunting and eligible. Time to polish off some books and get back to studying.

Wednesday, November 25, 2009

The job hunt continues! It seems that EA decided to lay off my studio a few months after I was hired. Bummer, I got a couple months to find a new job though. So time to polish off the site and hope the recession is ending with a block buster holiday season. With some of the games coming out, I should hope so :3. Now off to check to see if my senior project files still download.

Anyway, in commemoration of this new step in my life, so similar to the one before, I'm updating the character sheet.

Status: Project managing three games, recruiting/game designing for them as well, looking for a new job, taking care of all the people with flu back home.

Name: Christopher Lee
Classes/Levels: 1st Level Game Designer and Programmer / 1st Level Martial Artist
Race: Human(ish)
EXP: 1500/3000
Hit Points: 8/8 (+2 Bonus for living through layoffs and corporate hell)
Armor Class: 11

STR: 9
CON: 10
DEX: 12
INT: 13
WIS: 15
CHA:14 (Changed to reflect current status as a reluctant project manager.)

Current Skills in use: Blogging (+2), Game Design (+6) , Job Hunting (+3)

Feats: Die hard, Skill Focus (Programming), Iron Will.

EQUIPMENT
Weapon: Keyboard
Armor: None
Accessory: Dilbert Book (+1 to looking smart)

Tuesday, November 17, 2009

Did a little maintenance on this old girl and put up a link to my linked in profile on the left! And cleaned up the resume and my old files. Woot?

Monday, November 09, 2009

Funny how we forget these things in the hustle and bustle of life. I made this blog to help me a get a job, and in moving, graduating from college, and actually GETTING a job. I forgot it.

I got a job at EA for the past 2-3 months and it has been wonderful. I was working as a Game Designer / QA monkey. They laid off the whole company today. The job search CONTINUES!

Sunday, July 05, 2009

The last couple of weeks has been me cleaning up my life of four years hanging in this college town, and working on the Torque game projects. So with that in mind there has also been a job hunt so this blog has remained un-updated. Not much to say besides: Moving, looking for a job, and still making video games. - Chris Lee

Thursday, June 18, 2009

It's been a long time since I posted much on this blog, and over the last few months it was sparsely populated due to my final quarter at Cal Poly. So here's a nice big update in my quest to break into the video game industry.

I'm working on two mobile games, and a browser game as project leaders/programmer/writer-editor. That's to keep my occupied while I continue my epic quest to get into the game industry, and of course if I'm real lucky I might become self employed. We'll see.

Either way, I'll be updating this once a week to give one word of wisdom and a nice little update into the epic quest of making video games.

Experience: Reincarnated as level 1 Computer Science Grad. 0/1000
Equipment: Old computer, dreams, and lots of persistence. +3 Keyboard of coding.

Tuesday, June 16, 2009

I've graduated from Cal Poly as a Computer Science Major! I'm still maintaining this web site in my search for a job though. Though as a Cal Poly grad, I don't think it will be a huge uphill battle. Knock on wood though right? Either way, hooray!

Tuesday, May 12, 2009

Ack, my senior project files were taken down, just re-posted them so now the links on the side should give you a .rar file with my senior project paper and source code files from a file hosting site. You can also get my CSC 300 Ethics in Computing paper as well.

Tuesday, April 14, 2009

Fixed the resume, fixed the senior project download. Now the resume looks nicer cause Google docs kinda stretches it, and my senior project is now downloaded as a .doc and a bunch of source code files.

Monday, April 06, 2009

Uck. For some reason half my pictures and figures don't appear right on Google docs.. Going to move it somewhere soon so people can just download it...

Friday, March 27, 2009

So it's been about three weeks since my last post. Here's why. Three weeks ago I had to hoof it on final projects. Two weeks ago final projects were due plus early finals. Last week late projects were due plus normal finals. This week was spring break, the very first time I got to see my fiance in months due to projects, finals, two jobs, looking for a Game Developer job, preparing for GDC, and trying to be clever in this blog. I failed that last one, but the rest has gone quite nicely.

Weapons: Cards, resumes, killer new outfit.

Objective: Goto GDC and schmooze the elite.

Should be fun, Darius is going to have a seminar I'm going to. Always wondered what he looked like since his avatar is kinda funky.

- Chris Lee

Monday, March 02, 2009

So it's been a while, I've been on a huge project whose details are forthcoming, and I posted my senior project on the side there so people can be all impressed about how awesome it is when they come to the site. I'm going to shove example code on there soonish too. - Chris Lee

Friday, February 20, 2009

So I just got an A on my senior project, which is what I've been spending a lot of time on. It's about video games so I'm going to shove it on this blog as soon as I have everything submitted to the school and everything, maybe some employer will see it and be impressed XD. We'll see. Getting jitters over the GDC, far too excited to go. Happy trails true believers.

Tuesday, February 10, 2009

Android game thing is coming alone, as is my other little projects. I'm finally catching up with school but I tell you it's an uphill battle. Getting resume looked at for the GDC. Peace out ya'll

Thursday, February 05, 2009

Saddening week. Denied scholarship thing for GDC (Free Pass, plus a personal mentor-type.), places that wanted to hire me are on hiring freeze, places I didn't want to go to closed down jobs where I could work. Spent the last couple of days feeling a bit down. And now I'm registering for the GDC. So I'm still super-excited for that!

Lesson: Never let setbacks keep you down.

Sunday, February 01, 2009

Not too many posts lately cause I'm not searching for game work exclusively as of late. Demo going okay, the company is keeping us waiting. But we're getting a lot of work done over the excitement that's running through our blood. Waiting for GDC stuff to come through, my preparations were a little ahead of time but I hate waiting til the last minute. So that's today's advice, NEVER wait til the last minute. Just in general.

Tuesday, January 27, 2009

So we're getting the demo out the door, if we don't fail miserably I'll tell you guys whatever, my NDA will let me. I'm super excited though, you imaginary users should be too! Also my business cards look awesome, I'll post pics later with some props to the guy I got the idea from at (http://tinysubversions.blogspot.com/). Cool dude, check him out.

Sunday, January 25, 2009

Not a lot of posts because I've been doing more and more of the same. Even the same work really ;3. But today is special, getting ready to demo a game to a publisher. Kinda nerve wrecking eh. Oh and I'm getting my business cards today. I'll post a pic of it later.